DISCOVER THIS SIMPLE TOOL
TO CREATE FACIAL EXPRESSIONS
& MATERIAL FOR YOUR EXPERIMENTS
Watch the video below to see how you can use it for your experiments
FACS, Facial Action Coding System (FACS) was created by Paul Ekman and Wallace V. Friesen
(Ekman, P., Friesen, W. V., & Hager, J. C. (2002). Facial action coding system. A Human Face.)
"This open source software will let you create all the facial configurations you need.
It can be used in a wide variety of non-verbal research."
Gilbert, M., Demarchi, S., & Urdapilleta, I. (2021).
FACSHuman, a software program for creating experimental material by modeling 3D facial expressions.
Behavior Research Methods. https://doi.org/10.3758/s13428-021-01559-9
Read the paper online : https://rdcu.be/cic2v
Michaël Gilbert, Samuel Demarchi, and Isabel Urdapilleta. 2018.
FACSHuman a Software to Create Experimental Material by Modeling 3D Facial Expression.In
Proceedings of the 18th International Conference on Intelligent Virtual Agents (IVA '18). ACM, New York, NY, USA, 333-334.
What you can do with FACSHuman*
Create photos sets, videos in 2D or 3D (stereoscopic) & more ...
Create facial expressions
All Facial Action Units can be controled
You can use FACSHuman to move all the parts of the face related to the Facial Action Coding System ( Action Units )
- Upper Face AUs
- Head Positions
- Eye Positions
- Lip Parting and Jaw Opening
- Lower Face AUs
- Miscellaneous AUs
- + Pupils dilatation / constriction
- Symetric & asymetric expressions
Create photos sets, videos or 3D models
2 additional modules to control the scene
FACS Animation tool
To easily create complexe facial movements.
Control timeline and sequence of as many AU you want.
- Macro & Micro expressions
FACS Scene editor
To place as many lights as you want as in a Photographic studio.
You can control intensity, colors & temperature of each lights.
Blend Emotional Facial Expressions
Based on the EmFacs
An emotional blender is available in addition to the different manipulables AU. It takes the 9 emotions described in the EmFACS*. The division into three distinct areas, for the emotions that require it, allows the user to compose complex facial expressions of emotion.
*Ekman, P., Friesen, W. V., & Hager, J. C. (2002).
Ex: Happy + Surprised
More on FACSvatar: https://github.com/NumesSanguis/FACSvatar
& the power of makehuman.org
1170 MORPHINGS FOR EFFECTIVE PARAMETRIC MODELLING
Easy and intuitive parameters, including
- Age, gender, height, weight
- Body proportions, face shapes
- Eyes, nose, mouth, chin, ears, neck...
- Hands details, feet..
- And more...